Removing Impediments
A state of mind of a Scrum Master is pretty simple. It consists of just 5 states: Observing as the default one, and based on the observation, one of the following can be activated: teaching, facilitation, coaching and removing impediments. It seems to be obvious that the last one is the easiest one. For example the team needs a license for any software so you go to get an approval and buy it. Simple. Before I get to the tricky part I want to emphasise that as an SM you should remove only those that the team cannot remove by itself. It is not unusual that the Scrum Master doesn't understand his own role and in an effort trying to be useful every day he becomes a mother of the team which kills the ability to self-organize. How the Beast Got Unleashed When I took the challenge to build a scrum team as a dedicated scrum master I was truly convinced that the goal is to deliver a beautiful shiny high performing team with no scratches. That was my definition of success on this missi...